Let me pull more detail from the primary sources — the Abolitionist Project essay and the recent blueprint talk.
I have solid grounding in the primary sources now. Building the blueprint as a canvas document.
Blueprint for the Hedonocene: Engineering a World of Gradients of Bliss
I've designed the blueprint as a canvas: Blueprint for the Hedonocene — a full engineering plan for the abolitionist project, grounded in the primary sources.
What it covers:
Design brief — the target spec from the Hedonistic Imperative itself: no experience below hedonic zero anywhere in sentient life, motivation and cognition fully preserved, and the "last unpleasant experience" as a precisely dateable event (hedweb.com, Abstract)
The four-track architecture — human hedonic uplift (polygenic screening → somatic therapy → germline editing → genome-wide rewrite, with candidate loci like SCN9A, FAAH, OXTR); painless nociception; affective/social recalibration; and biosphere engineering: cultured meat, herbivorized predators, immunocontraception, AI stewardship (Blueprint for a Pan-Species Welfare State)
A four-wave roadmap (2026–2300) with gate criteria per wave, from molecular groundwork to a fully rewritten vertebrate genome
A nine-item risk register — wireheading, totalitarian misuse, germline inequality, ecological cascades, and the convergence of genome reform with AI alignment
Governance, consent, success metrics, and open problems (binding problem, post-ageing reproduction, cosmic scope)
The design deliberately keeps to Pearce's own constraint: gradients of intelligent bliss, not wireheading and not the happy-idiot solution — information-sensitive well-being that stays adaptive and diverse (Sentience Research interview, Treehugger interview).
Happy to iterate — for example expanding any track into its own detailed sub-blueprint, or converting the roadmap into a slide deck.
Oct 24, 8:01am
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